After the crossramp shot is made, the player is given 15 seconds to shoot the help booth to ultimately end up failing the kick, but winning the mission regardless. Shots will reset if 10 seconds pass without having made any of the ramp shots, and a 60 second timer is active for the first phase of the mode. Prepare for the kick by making a sequence of three shots: the center ramp, then the left ramp, and finally the crossramp. Can You Kick It?: Lucy plays that old "can't kick the football" trick on Charlie Brown again. ![]() ![]() After filling the gauge, the player must shoot the doghouse hole to win the mission for 2.5 million points. The gauge will constantly decrease if the player isn't making any bumper or spinner shots, and the mission will end if the gauge completely empties. Get him back home by shooting the spinner and bumpers to increase the gauge shown on the display - the spinner will temporarily pause the gauge, while the bumpers will properly increase it by about 3 bars per bumper hit.
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